Selected publications from the HCI Games Group:


Gameful Design Heuristics: A Gamification Inspection Tool

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Gustavo F. TondelloDennis L. KappenMarim Ganaba, and Lennart E. Nacke. 2019. Gameful Design Heuristics: A Gamification Inspection Tool. In Human-Computer Interaction. Perspectives on Design. Proceedings of HCI International 2019. LNCS 11566. Springer. doi:10.1007/978-3-030-22646-6_16PDFDOI
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Heuristic Evaluation for Gameful Design

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Gustavo F. TondelloDennis L. KappenElisa D. MeklerMarim Ganaba, and Lennart E. Nacke. 2016. Heuristic Evaluation for Gameful Design. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Extended Abstracts – CHI PLAY EA ’16. ACM. doi:10.1145/2968120.2987729PDFDOIBibTeXAbstract


The Gamification User Types Hexad Scale

Gamification User Types Hexad

Gustavo F. TondelloRina R. Wehbe, Lisa Diamond, Marc Busch, Andrzej Marczewski, and Lennart E. Nacke. 2016. The Gamification User Types Hexad Scale. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play – CHI PLAY ’16. ACM. doi:10.1145/2967934.2968082PDFDOIBibTeXAbstract


Elements of Gameful Design Emerging from User Preferences

Gamification dendrogram

Gustavo F. TondelloAlberto Mora, and Lennart E. Nacke. 2017. Elements of Gameful Design Emerging from User Preferences. In Proceedings of the 2017 Annual Symposium on Computer-Human Interaction in Play – CHI PLAY ’17. Amsterdam, Netherlands. ACM. doi:10.1145/3116595.3116627PDFDOIBibTeXAbstract


More Publications from the HCI Games Group…